Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Hope Porter join a gambling circle on board. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Hope Porter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Voluntarily left Law Enforcement |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Hope Porter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Hope Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Returned to Believer (Missionary/Humanitarian). |
9 |
45 |
Hope Porter is chosen to represent Hope Porter's faith in a vid show or other highly public forum. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
A notable academic consults with Hope Porter about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Hope Porter is caught in the periphery of a scandal. |
11 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Hope Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |