Retired Sergeant Ii Iirkhiish  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 82 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 1 (-2)111751
Dumb, Available, Appreciative
 
Skills
Advocate 2
Animals 0
Athletics (Dexterity) 2
Drive 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 3
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Agent Law Enforcement Sergeant24
Drifter Scavenger 12
Drifter Wanderer 24
Believer Mainstream Believer Initiate13
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Duuus Emaa Enemy 6 4 1 0 Vilani, Imperium (M/22)
reconciliation.
Wellington Ramirez Contact 1 2 4 1 Solomani, Imperium (M/28)
Wellington Ramirez has had an unexpected run of good fortune lately.
An incident occured.
Wellington Ramirez is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 21 Failed to qualify for Cavalry (Army).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Go undercover to investigate an enemy.
2 22 A job goes wrong, forcing Ii Iirkhiish to flee off-planet.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 26 Established a network of contacts. Gain 1 contacts.
3 29 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 29 Continued as Agent (Law Enforcement).
4 31 Gained a contact.
5 33 Continued as Agent (Law Enforcement).
5 36 Ii Iirkhiish's work ends up coming home with Ii Iirkhiish, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Became a Drifter (Scavenger).
6 38 Contact with Government.
6 40 Promoted to Drifter (Scavenger) rank 1.
7 40 Voluntarily left Scavenger
7 40 Failed to qualify for Performer (Entertainer).
7 40 Continued as Drifter (Scavenger).
7 42 Ii Iirkhiish do not know what happened to Ii Iirkhiish. There is a gap in Ii Iirkhiish's memory.
8 42 Failed to qualify for Worker (Citizen).
8 42 Switched to Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Lightly injured, no permanent damage. Fully recovered.
8 44 Gain Enemy if Ii Iirkhiish don't already have one.
8 46 Promoted to Drifter (Wanderer) rank 1.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Wanderer).
9 50 Promoted to Drifter (Wanderer) rank 2.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Drifter (Wanderer).
10 53 Ii Iirkhiish run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Drifter (Wanderer).
11 58 Ii Iirkhiish run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Ii Iirkhiish faith is shaken.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 64 Gained a contact.
13 66 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Believer (Mainstream Believer).
14 68 Ii Iirkhiish have been following false teachings!
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Retired.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 73 Good fortune.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 78 Moved to a new world.
18 80 Aging Crisis. Owe 60,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙