Retired Chief Petty Officer Jessie Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 82 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 11 (1)111A5B
Tight, Vicious, Unsure
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer (Airship) 2
Gun Combat (Archaic) 1
Gunner (Screen) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science (Social Sciences) 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class22
Navy Engineer/Gunner Chief Petty Officer55
Agent Corporate Agent Agent11
Drifter Wanderer 12
Scout Explorer 01
Merchant Free Trader 01
Believer Missionary/Humanitarian Team Leader24
 
Name Type Affinity Enmity Power Influence Species
Morton McRoddon Enemy 0 5 4 2 Ne Kraeda ren Kelva (M/49)
Aubree Dwan Contact 2 1 0 1 Florian (F/56)
Aubree Dwan is diminished in both power and influence.
Cynthia Dart Enemy 0 3 0 0 Florian (F/45)
Jess Holland Enemy 0 4 1 0 Humaniti (M/30)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Jessie Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 23 Commanding officer takes an interest in Jessie Learmonth's career.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 Vessel participates in a diplomatic mission.
3 28 Gain a contact.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Moved to a new world.
4 34 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Engineer/Gunner).
5 36 Advanced training in a specialist field.
5 38 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
6 38 Continued as Navy (Engineer/Gunner).
6 39 Advanced training in a specialist field.
6 42 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Flight (Navy).
7 42 Continued as Navy (Engineer/Gunner).
7 46 Advanced training in a specialist field.
7 46 Forced to muster out.
8 46 Became a Agent (Corporate Agent).
8 48 Advanced training in a specialist field.
8 50 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
9 50 Voluntarily left Corporate Agent
9 50 Failed to qualify for Field Researcher (Scholar).
9 50 Became a Drifter (Wanderer).
9 53 Drafted into Explorer
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Became a Scout (Explorer).
10 58 Lost eye or limb. Owe 2,500 for medical bills.
11 58 Returned to Drifter (Wanderer).
11 62 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 62 Became a Merchant (Free Trader).
12 66 A sudden war destroys Jessie Learmonth's trade routes and contacts, forcing Jessie Learmonth to flee that region of space.
12 66 Gain rebels as Enemy
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Retired at age 66.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 Jessie Learmonth is chosen to represent Jessie Learmonth's faith in a vid show or other highly public forum.
13 70 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Believer (Missionary/Humanitarian).
14 73 Jessie Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jessie Learmonth's faith.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 74 Continued as Believer (Missionary/Humanitarian).
15 75 Jessie Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jessie Learmonth's faith.
15 78 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 78 Aging Crisis. Owe 40,000 for medical bills.
16 78 Continued as Believer (Missionary/Humanitarian).
16 80 Jessie Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
17 80 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙