Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Jimmie Moody rise to a position of power in Jimmie Moody's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Jimmie Moody's life into chaos, forcing Jimmie Moody to leave the planet. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Moved to a new world. |
3 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Army (Infantry) with previous rank. |
4 |
30 |
Advanced training in a specialist field |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Continued as Army (Infantry). |
5 |
36 |
Thrown into a brutal ground war |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
An investigation takes on a dangerous turn. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Jimmie Moody's work ends up coming home with Jimmie Moody, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Failed to qualify for Artist (Entertainer). |
8 |
42 |
Became a Drifter (Wanderer). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Jimmie Moody retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Jimmie Moody is chosen to represent Jimmie Moody's faith in a vid show or other highly public forum. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |