Retired 4th Officer Joe Connell  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 82 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 4 (-1)111814
Relentless, Flagging
 
Skills
Art (Performing) 0
Astrogation 0
Broker 1
Carouse 2
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Agent Law Enforcement Sergeant23
Merchant Merchant Marine 4th Officer24
Drifter Scavenger 23
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Nan Grant Contact 1 2 2 5 Kedepu (F/16)
Nan Grant gains in power.
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Psychologically damaged by Joe Connell's time in the scouts.
3 25 Failed to qualify for Broker (Merchant).
3 25 Submitted to the draft.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Advanced training in a specialist field.
4 29 Continued as Agent (Law Enforcement).
4 30 Rewarded for a successful mission.
4 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 33 Continued as Agent (Law Enforcement).
5 36 Joe Connell went above and beyond the call of duty.
5 37 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 37 Voluntarily left Law Enforcement
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 41 Continued as Merchant (Merchant Marine).
7 44 Given advanced training in a specialist field
8 45 Continued as Merchant (Merchant Marine).
8 48 Make an unexpected connection outside Joe Connell's normal circles. Gain a Contact.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
9 53 Imperial trade restrictions force Joe Connell out of business.
10 53 Became a Drifter (Scavenger).
10 54 Find valuable salvage.
10 57 Promoted to Drifter (Scavenger) rank 1.
11 57 Continued as Drifter (Scavenger).
11 61 Promoted to Drifter (Scavenger) rank 2.
12 61 Continued as Drifter (Scavenger).
12 65 Joe Connell do not know what happened to Joe Connell. There is a gap in Joe Connell's memory.
13 65 Failed to qualify for Explorer (Scout).
13 65 Switched to Drifter (Wanderer).
13 68 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Retired at age 68.
14 68 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 71 Joe Connell faith is shaken.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Continued as Believer (Missionary/Humanitarian).
15 75 Good fortune
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 76 Continued as Believer (Missionary/Humanitarian).
16 78 Joe Connell is chosen to represent Joe Connell's faith in a vid show or other highly public forum.
16 80 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
17 80 Aging Crisis. Owe 40,000 for medical bills.
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