Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Juliette Peaton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juliette Peaton fail to help. Gain an Enemy. |
3 |
28 |
Juliette Peaton have no idea what happened to Juliette Peaton – they found Juliette Peaton's ship drifting on the fringes of friendly space. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Psychologically damaged by Juliette Peaton's time in the scouts. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Juliette Peaton's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Juliette Peaton's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Juliette Peaton's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Forced to muster out. |
11 |
55 |
Failed to qualify for Scientist (Scholar). |
11 |
55 |
Became a Drifter (Barbarian). |
11 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Failed to qualify for Free Trader (Merchant). |
12 |
57 |
Continued as Drifter (Barbarian). |
13 |
61 |
Continued as Drifter (Barbarian). |
13 |
62 |
Find valuable salvage. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
Juliette Peaton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Juliette Peaton secretly provide religious rites for a dying leader or noble, although they do not share Juliette Peaton's faith. Gain an Ally in the family and a Rival who disagrees with Juliette Peaton's choice. |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Juliette Peaton come into conflict with a splinter group Juliette Peaton's own religion which maintains Juliette Peaton's version is the wrong one. Gain 2 Rivals. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Retired. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |