Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Kesab Ebabwe Ebeb befriend a superior in the corporation or the colony. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
27 |
Kesab Ebabwe Ebeb's business expands, Kesab Ebabwe Ebeb's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws Kesab Ebabwe Ebeb's life into chaos, forcing Kesab Ebabwe Ebeb to leave the planet. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Display heroism in battle, saving the whole ship. |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Special assignment or duty on board ship. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Flight (Navy). |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Commanding officer takes an interest in Kesab Ebabwe Ebeb's career. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Kesab Ebabwe Ebeb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
9 |
48 |
Voluntarily left Engineer/Gunner |
9 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Switched to Navy (Flight) with previous rank. |
9 |
51 |
Kesab Ebabwe Ebeb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Returned to Citizen (Corporate). |
10 |
54 |
Gained a contact. |
10 |
55 |
Promoted to Citizen (Corporate) rank 3 with the new title Manager. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Kesab Ebabwe Ebeb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |