Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Kylie Hale's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
28 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Scientist) with previous rank. |
4 |
29 |
Make a breakthrough in Kylie Hale's field. |
4 |
32 |
Promoted to Scholar (Scientist) rank 2. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
33 |
Kylie Hale's work is sabotaged by unknown parties. Kylie Hale may salvage what Kylie Hale can and give up. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Kylie Hale have been following false teachings! |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
38 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Kylie Hale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Kylie Hale do not know what happened to Kylie Hale. There is a gap in Kylie Hale's memory. |
10 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
47 |
Moved to a new world. |
10 |
50 |
Graduated. |
11 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
A good deal ensures Kylie Hale is living the high life for a few years. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
59 |
Risk Kylie Hale's fortune on a possibility lucrative deal and win. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |