Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Lennie Archer out of business. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Smuggle illegal items onto a planet. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lennie Archer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Lennie Archer's Contacts or Allies betrays Lennie Archer, ending Lennie Archer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
35 |
An assassin attempts to end Lennie Archer's life. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
41 |
Lennie Archer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
43 |
Refused a challenge to a duel for Lennie Archer's honour and standing. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Attempted to change assignments. |
10 |
45 |
Failed to qualify for Diplomat (Noble). |
10 |
45 |
Continued as Noble (Dilettante). |
10 |
46 |
Lennie Archer manipulate and charm Lennie Archer's way through high society. Gain a Rival and an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Attempted to change assignments. |
11 |
49 |
Failed to qualify for Diplomat (Noble). |
11 |
49 |
Continued as Noble (Dilettante). |
11 |
51 |
Lennie Archer reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Lennie Archer sponge off Lennie Archer's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Noble (Dilettante). |
12 |
57 |
Inherit a gift from a rich relative. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Voluntarily left Dilettante |
13 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Opponents of Lennie Archer's belief system ambush Lennie Archer. |
13 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Retired. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |