Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Lular Phillips left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
23 |
Experimented on by a corporation, government, or other organisation |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Attempted a risky adventure and was injured. |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Lular Phillips's Contacts or Allies betrays Lular Phillips, ending Lular Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Thief (Rogue). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Make an unexpected connection outside Lular Phillips's normal circles. Gain a Contact. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Make an unexpected connection outside Lular Phillips's normal circles. Gain a Contact. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A good deal ensures Lular Phillips is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Entertainer (Artist). |
10 |
50 |
An investigation, tour, project or expedition goes wrong, stranding Lular Phillips far from home. |
10 |
53 |
Promoted to Entertainer (Artist) rank 1. |
11 |
53 |
Continued as Entertainer (Artist). |
11 |
55 |
Refused to criticise a questionable political leader on Lular Phillips's homeworld. |
11 |
57 |
Promoted to Entertainer (Artist) rank 2. |
12 |
57 |
Continued as Entertainer (Artist). |
12 |
59 |
Refused to criticise a questionable political leader on Lular Phillips's homeworld. |
12 |
61 |
Promoted to Entertainer (Artist) rank 3. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Entertainer (Artist). |
13 |
65 |
Win a prestigious prize. |
13 |
65 |
Promoted to Entertainer (Artist) rank 4. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Entertainer (Artist). |
14 |
69 |
Lular Phillips is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Switched to Psion (Adept). |
15 |
72 |
Refuse to misuse powers for personal gain. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Psion (Adept). |
16 |
76 |
Spent time mastering mind and body. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Continued as Psion (Adept). |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |