Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Mae White don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
25 |
Gain Enemy if Mae White don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Commanding officer takes an interest in Mae White's career. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Refuse to abuse Mae White's position for profit. |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Severely injured. Fully recovered. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Mae White's Contacts or Allies betrays Mae White, ending Mae White's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Enforcer (Rogue). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
A good deal ensures Mae White is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Failed to qualify for Worker (Citizen). |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
51 |
Severely injured. Owe 12,500 for medical bills. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Accused of a crime. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |