Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Refused to criticise a questionable political leader on Mamie Paterson's homeworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Refused to criticise a questionable political leader on Mamie Paterson's homeworld. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Opponents of Mamie Paterson's belief system ambush Mamie Paterson. |
3 |
29 |
Severely injured. Owe 25,000 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Mamie Paterson's scout ship. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Mamie Paterson's scout ship. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Psychologically damaged by Mamie Paterson's time in the scouts. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Mamie Paterson's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Mamie Paterson's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Risk Mamie Paterson's fortune on a possibility lucrative deal and win. |
11 |
61 |
Forced to continue current assignment. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Make an unexpected connection outside Mamie Paterson's normal circles. Gain a Contact. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Make an unexpected connection outside Mamie Paterson's normal circles. Gain a Contact. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
73 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Continued as Believer (Holy Warrior). |
15 |
75 |
Mamie Paterson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Retired. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |