Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Criticised a questionable political leader on Marguerite Harper's homeworld, causing his downfall. Gain an Enemy |
1 |
19 |
Marguerite Harper is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Imperial trade restrictions force Marguerite Harper out of business. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Marguerite Harper is rewarded for Marguerite Harper's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Navy (Flight) with the new title Crewman. |
6 |
36 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
36 |
Continued as Navy (Flight). |
7 |
37 |
Vessel participates in a notable military engagement. |
7 |
40 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
40 |
Continued as Navy (Flight). |
8 |
41 |
Vessel participates in a notable military engagement. |
8 |
44 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Failed to qualify for Line/Crew (Navy). |
9 |
44 |
Continued as Navy (Flight). |
9 |
46 |
Lost eye or limb. Fully recovered. |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Make an unexpected connection outside Marguerite Harper's normal circles. Gain a Contact. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Given advanced training in a specialist field |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
59 |
Smuggle illegal items onto a planet. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
A series of bad deals and decisions force Marguerite Harper into bankruptcy. Marguerite Harper salvages what Marguerite Harper can. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |