Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Maybell Morvell come into conflict with a splinter group Maybell Morvell's own religion which maintains Maybell Morvell's version is the wrong one. Gain 3 Rivals. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Maybell Morvell's work. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
30 |
Assigned to work on a secret project for a patron or organisation. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Scholar (Scientist) rank 2. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Gained a contact. |
6 |
41 |
Promoted to Scholar (Scientist) rank 3. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
An investigation takes on a dangerous turn. |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Befriended by a senior agent. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
56 |
Attacked by enemies that Maybell Morvell easily defeat. |
11 |
56 |
Gain Enemy if Maybell Morvell don't already have one. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |