Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Mayme Howard's job. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Special assignment or duty on board ship. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Lost eye or limb. Fully recovered. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Mayme Howard's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
28 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
30 |
Mayme Howard is caught in the periphery of a scandal. |
6 |
30 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
32 |
Continued as Believer (Holy Warrior). |
7 |
36 |
Mayme Howard faith is shaken. |
8 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Mayme Howard is caught in the periphery of a scandal. |
8 |
40 |
Demoted to Believer (Holy Warrior) rank -2. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
44 |
Mayme Howard faith enjoys an explosion of popularity largely thanks to Mayme Howard's efforts. |
9 |
44 |
Promoted to Believer (Holy Warrior) rank -1. |
9 |
44 |
Forced to muster out. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |