Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Melba Snape's job. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Contact with Government. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
Melba Snape rise to a position of power in Melba Snape's colony or corporation. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Melba Snape's ship is damaged, and Melba Snape have to hitch-hike Melba Snape's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
45 |
Encounter a Psionic institute. |
8 |
45 |
Tested for psionic powers |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Scavenger |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Melba Snape is sent to a new community or parish to preach The Word among the poor. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Voluntarily left Mainstream Believer |
10 |
50 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |