Retired Captain Metta Ruth  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 82 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 7 (0)111AB7
Cowardly, Honor bound
 
Skills
Admin 3
Animals 0
Astrogation 3
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer 0
Gambler 2
Jack-of-All-Trades 2
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Steward 0
Streetwise 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain1210
Drifter Scavenger 11
Believer Missionary/Humanitarian Project Worker14
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Naomi Thorebourne Enemy 0 2 1 4 Humaniti (F/45)
Naomi Thorebourne has life-changing event that creates new responsibilities.
Corrine Porden Contact 2 6 0 1 Iltharan (F/31)
Very bad falling out.
Grady Harvey Ally 3 0 2 0 Ayansh'i (M/45)
Grady Harvey gained power at the expense of a third party who now blames the character.
Felix Moore Contact 2 2 1 3 Ayansh'i (M/13)
Elwin Davis Enemy 0 3 3 2 Tapazmal (M/24)
Marshall Johnston Enemy 0 4 5 2 Ayansh'i (M/28)
Jeannette Ocallaghan Enemy 0 1 0 1 Ayansh'i (F/39)
Jeannette Ocallaghan loses some of their power base.
Geneva Pandy Enemy 0 5 0 1 Hanen (F/56)
Ruby Stanway Enemy 0 3 1 0 Ayansh'i (M/26)
Rolla Guillan Enemy 0 1 2 6 Dolphin, Imperium (M/34)
Rolla Guillan has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 19 Widely recognized.
1 22 Graduated with honors.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
2 26 Risk Metta Ruth's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 A series of bad deals and decisions force Metta Ruth into bankruptcy. Metta Ruth salvages what Metta Ruth can.
3 30 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Metta Ruth's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Metta Ruth's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
6 38 Continued as Merchant (Merchant Marine).
6 41 A new romantic starts. Gain an Ally.
6 42 Promoted to Merchant (Merchant Marine) rank 7.
7 42 Voluntarily left Merchant Marine
7 42 Became a Drifter (Scavenger).
7 46 Offered job by a patron. Now owe him a favor.
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Returned to Merchant (Merchant Marine).
8 48 A good deal ensures Metta Ruth is living the high life for a few years.
8 50 Promoted to Merchant (Merchant Marine) rank 8.
9 50 Continued as Merchant (Merchant Marine).
9 52 Good fortune
9 54 Promoted to Merchant (Merchant Marine) rank 9.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Merchant Marine).
10 57 Given advanced training in a specialist field
10 58 Promoted to Merchant (Merchant Marine) rank 10.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Continued as Merchant (Merchant Marine).
11 61 Risk Metta Ruth's fortune on a possibility lucrative deal and win.
11 62 Promoted to Merchant (Merchant Marine) rank 11.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 63 Make an unexpected connection outside Metta Ruth's normal circles. Gain a Contact.
12 66 Promoted to Merchant (Merchant Marine) rank 12.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 69 Metta Ruth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Continued as Believer (Missionary/Humanitarian).
14 73 Metta Ruth refused an offer of inducements to betray Metta Ruth's faith. Gain 5 enemies.
14 74 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 74 Continued as Believer (Missionary/Humanitarian).
15 76 A notable academic consults with Metta Ruth about a publication or documentary he is working on. Gain a Contact in academia.
16 78 Aging Crisis. Owe 50,000 for medical bills.
16 78 Continued as Believer (Missionary/Humanitarian).
16 80 Metta Ruth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 82 Forced to muster out.
17 82 Aging Crisis. Owe 60,000 for medical bills.
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