Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Minerva Corney have no idea what happened to Minerva Corney – they found Minerva Corney's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Voluntarily left Engineer/Gunner |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Minerva Corney faith is shaken. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Minerva Corney faith is shaken. |
5 |
32 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Opponents of Minerva Corney's belief system ambush Minerva Corney. |
5 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
Psychologically damaged by Minerva Corney's time in the scouts. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Minerva Corney far from home. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Minerva Corney do not know what happened to Minerva Corney. There is a gap in Minerva Corney's memory. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Minerva Corney refuse to secretly provide religious rites for a dying leader or noble, because they do not share Minerva Corney's faith. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Minerva Corney accepted an offer of inducements to betray Minerva Corney's faith. Gain 110,000 in cash. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Find an Alien Artifact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |