Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Mintie Henry easily defeat. |
4 |
30 |
Gain Enemy if Mintie Henry don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Mintie Henry refused an offer of inducements to betray Mintie Henry's faith. Gain 5 enemies. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Mintie Henry have been following false teachings! |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
47 |
Mintie Henry do not know what happened to Mintie Henry. There is a gap in Mintie Henry's memory. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Failed to qualify for Artist (Entertainer). |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Nearly killed. Owe 40,000 for medical bills. |
11 |
50 |
Became a Merchant (Free Trader). |
11 |
53 |
Embroiled in legal trouble. |
11 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Merchant (Free Trader). |
12 |
56 |
Mintie Henry's business or ship thrives. |
12 |
58 |
Promoted to Merchant (Free Trader) rank 2. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Merchant (Free Trader). |
13 |
59 |
A good deal ensures Mintie Henry is living the high life for a few years. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Merchant (Free Trader). |
14 |
65 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
68 |
Mintie Henry is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Mintie Henry is sent to a new community or parish to preach The Word among the poor. |
16 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Continued as Believer (Mainstream Believer). |
17 |
77 |
Mintie Henry refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mintie Henry's faith. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Voluntarily left Mainstream Believer |
18 |
77 |
Retired. |
18 |
81 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |