Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
One of Myrtie Cole's pieces of art is stolen, and the investigation brings Myrtie Cole into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Public opinion turns on Myrtie Cole. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Injured. Fully recovered. |
6 |
34 |
Became a Scout (Courier). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Continued as Scout (Courier). |
7 |
39 |
Myrtie Cole spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Myrtie Cole have no idea what happened to Myrtie Cole – they found Myrtie Cole's ship drifting on the fringes of friendly space. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Psychologically damaged by Myrtie Cole's time in the scouts. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Opponents of Myrtie Cole's belief system ambush Myrtie Cole. |
9 |
44 |
Nearly killed. Owe 25,000 for medical bills. |
10 |
44 |
Became a Drifter (Scavenger). |
10 |
46 |
Suffer from a life-threatening illness. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
Birth or Death involving a family member or close friend. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |