Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Nealie Alexander and several others are captured and mistreated by the enemy. Gain Nealie Alexander's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nealie Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
When dealing with an alien race, Nealie Alexander botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
43 |
Nealie Alexander's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Nealie Alexander's Contacts or Allies betrays Nealie Alexander, ending Nealie Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Nealie Alexander have been following false teachings! |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |