Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Win a prestigious prize for Nevaeh McDonaugh's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Assigned to a peacekeeping role. |
4 |
34 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Assigned to a peacekeeping role. |
6 |
38 |
Continued as Army (Infantry). |
6 |
40 |
Advanced training in a specialist field |
6 |
42 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
7 |
42 |
Continued as Army (Infantry). |
7 |
43 |
Assigned to an urbanised planet torn by war. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
49 |
Smuggle illegal items onto a planet. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
51 |
A series of bad deals and decisions force Nevaeh McDonaugh into bankruptcy. Nevaeh McDonaugh salvages what Nevaeh McDonaugh can. |
10 |
51 |
Became a Entertainer (Journalist). |
10 |
55 |
Nevaeh McDonaugh is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |