Retired Team Leader Nina Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 82 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 5 (-1)111375
Homesick, Romantic, Loving
 
Skills
Admin 0
Animals 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee 0
Persuade 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Drifter Wanderer 05
Scout Explorer 02
Believer Missionary/Humanitarian Team Leader23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Edna Donoughoe Ally 2 0 0 1 Kargol (F/23)
Garland Burke Rival 1 2 0 0 Libert (M/49)
Garland Burke is diminished in both power and influence.
Loraine Rose Enemy 0 5 1 4 Kargol (F/59)
Elizebeth Bartley Enemy 0 5 5 3 Kargol (F/47)
Elizebeth Bartley is a questionable figure such as a criminal, pirate or disgraced noble.
Albertina King Enemy 0 2 1 1 Humaniti (F/52)
Aueaktos Uiea Loea Enemy 0 5 3 0 Aslan (F/26)
Aueaktos Uiea Loea belongs to an unusual cultural or religious group.
Aueaktos Uiea Loea has negatively life-changing event.
An incident occured.
Manuel Steward Ally 4 0 2 0 Libert (M/31)
Relationship redefined. Enemy becomes an ally.
Pearlie Douglas Enemy 0 3 1 2 Dynchia, Imperium (F/38)
Fern Fowler Ally 0 0 4 2 Dolphin, Imperium (F/38)
Fern Fowler gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Became a Drifter (Barbarian).
1 20 A new romantic starts. Gain an Ally.
2 22 Continued as Drifter (Barbarian).
2 24 Find valuable salvage.
3 26 Continued as Drifter (Barbarian).
3 30 Find Ancient Technology.
3 30 Forced to muster out.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Switched to Drifter (Wanderer).
4 31 Attacked by enemies and injured.
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
4 31 Gain Enemy if Nina Fletcher don't already have one.
5 34 Continued as Drifter (Wanderer).
5 38 Survived a risky adventure but gained nothing.
6 38 Continued as Drifter (Wanderer).
6 40 Attacked by enemies and injured.
6 40 Nearly killed. Owe 30,000 for medical bills.
6 40 Gain Enemy if Nina Fletcher don't already have one.
7 42 Continued as Drifter (Wanderer).
8 46 Continued as Drifter (Wanderer).
8 47 Nina Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Scout (Explorer).
9 48 Nina Fletcher's ship is ambushed by enemy vessels. Nina Fletcher successfully bargain with them.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Scout (Explorer).
10 55 Nina Fletcher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Nina Fletcher refused an offer of inducements to betray Nina Fletcher's faith. Gain 1 enemies.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 62 Nina Fletcher refused an offer of inducements to betray Nina Fletcher's faith. Gain 4 enemies.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Nina Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Retired.
14 68 Birth or Death involving a family member or close friend.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 78 Moved to a new world.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 81 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 40,000 for medical bills.
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