Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Nita Kabble have been following false teachings! |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
A sudden war destroys Nita Kabble's trade routes and contacts, forcing Nita Kabble to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Someone more charismatic but less devout than Nita Kabble has become Nita Kabble's superior. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Nita Kabble is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Nita Kabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |