Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. Gain an rival who is upset that Norma Payne left the community. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Norma Payne spend a great deal of time on the fringes of Charted Space. |
3 |
26 |
Psychologically damaged by Norma Payne's time in the scouts. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Norma Payne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Norma Payne fail to help. Gain an Enemy. |
4 |
30 |
Norma Payne inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Norma Payne have no idea what happened to Norma Payne – they found Norma Payne's ship drifting on the fringes of friendly space. |
6 |
34 |
Became a Psion (Adept). |
6 |
36 |
Gain a mentor. |
6 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
38 |
Continued as Psion (Adept). |
7 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Psion (Adept) rank 2. |
8 |
42 |
Continued as Psion (Adept). |
8 |
44 |
Gift causes a former ally to turn on Norma Payne and betray Norma Payne. One Ally or Contact becomes an Enemy. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |