Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Osie Newman do not know what happened to Osie Newman. There is a gap in Osie Newman's memory. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
22 |
Expose or are involved in a scandal of some sort. |
3 |
22 |
Switched to Drifter (Wanderer). |
4 |
26 |
Continued as Drifter (Wanderer). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Find an Alien Artifact. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Osie Newman's Contacts or Allies betrays Osie Newman, ending Osie Newman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Scholar (Physician). |
8 |
44 |
Refuse to join a cheat in some fashion. |
9 |
44 |
Continued as Scholar (Physician). |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Scholar (Physician) rank 1. |
10 |
48 |
Continued as Scholar (Physician). |
10 |
52 |
Refuse to join a cheat in some fashion. |
10 |
52 |
Promoted to Scholar (Physician) rank 2. |
11 |
52 |
Continued as Scholar (Physician). |
11 |
53 |
Refuse to join a cheat in some fashion. |
11 |
56 |
Promoted to Scholar (Physician) rank 3. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Attempted to change assignments. |
12 |
56 |
Failed to qualify for Field Researcher (Scholar). |
12 |
56 |
Continued as Scholar (Physician). |
12 |
60 |
Entangled in a bureaucratic or legal morass that distracts Osie Newman from Osie Newman's work. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |