Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Find Ancient Technology. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Paralee Harper's business expands, Paralee Harper's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Became a Entertainer (Artist). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Established a network of contacts. Gain 1 contacts. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Go undercover to investigate an enemy. |
9 |
54 |
A job goes wrong, forcing Paralee Harper to flee off-planet. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
57 |
Switched to Entertainer (Performer). |
11 |
58 |
Gain a patron in the arts. Gain an Ally |
11 |
61 |
Promoted to Entertainer (Performer) rank 1. |
12 |
61 |
Voluntarily left Performer |
12 |
61 |
Became a Drifter (Scavenger). |
12 |
62 |
Gained a contact. |
12 |
65 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Scavenger). |
13 |
66 |
Suffer from a life-threatening illness. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Paralee Harper is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
A notable academic consults with Paralee Harper about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
78 |
Paralee Harper is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Continued as Believer (Mainstream Believer). |
17 |
81 |
Paralee Harper refuse to secretly provide religious rites for a dying leader or noble, because they do not share Paralee Harper's faith. |
17 |
82 |
Forced to muster out. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |