Retired Ensign Ray Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 82 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 7 (0)111267
Fine
 
Skills
Admin 1
Athletics (Dexterity) 1
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner 0
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot 0
Recon 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Ensign1 / 23
Drifter Wanderer 03
Merchant Merchant Marine Senior Crewman13
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Luvenia Morgan Contact 2 0 0 1 Darmine (F/20)
Luvenia Morgan loses some of their power base.
Ricky Cumming Rival 2 0 2 1 Darmine (M/63)
Ricky Cumming belongs to an uncommon alien species.
Joann Mccoy Ally 4 0 1 1 Libert (F/90)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Vessel participates in a diplomatic mission.
1 20 Gain a contact.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 26 Ray Carson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 30 Severely injured.
3 30 Commissioned in Navy (Flight) with the new title Ensign.
4 30 Voluntarily left Flight
4 30 Failed to qualify for Colonist (Citizen).
4 30 Became a Drifter (Wanderer).
4 33 Betrayed by a friend. One of Ray Carson's Contacts or Allies betrays Ray Carson, ending Ray Carson's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Failed to qualify for Artist (Entertainer).
5 33 Continued as Drifter (Wanderer).
5 37 Ray Carson do not know what happened to Ray Carson. There is a gap in Ray Carson's memory.
6 37 Failed to qualify for Merchant Marine (Merchant).
6 37 Continued as Drifter (Wanderer).
6 38 Betrayed by a friend. One of Ray Carson's Contacts or Allies betrays Ray Carson, ending Ray Carson's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 A good deal ensures Ray Carson is living the high life for a few years.
8 42 Continued as Merchant (Merchant Marine).
8 44 A good deal ensures Ray Carson is living the high life for a few years.
8 46 Forced to continue current assignment.
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Continued as Merchant (Merchant Marine).
9 47 Good fortune
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Voluntarily left Merchant Marine
10 50 Retired.
10 52 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 56 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 59 Good fortune.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 65 Accused of a crime.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 69 Moved to a new world.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 71 Good fortune.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 78 Good fortune.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 81 Good fortune.
18 82 Aging Crisis. Owe 20,000 for medical bills.
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