Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Rossie Robins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Abuse Rossie Robins's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Rossie Robins's actions. Rossie Robins actions lead to an honorabe discharge. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Befriended by a senior agent. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
45 |
Political upheaval strikes Rossie Robins's homeworld, and Rossie Robins is caught up in the revolution. |
8 |
47 |
Promoted to Citizen (Colonist) rank 1. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Citizen (Colonist). |
9 |
51 |
Hard times caused by a lack of interstellar trade costs Rossie Robins Rossie Robins's job. |
10 |
51 |
Retired. |
10 |
54 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |