Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Naval Academy (Military Academy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Sadie Walters's Contacts or Allies betrays Sadie Walters, ending Sadie Walters's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Worker (Citizen). |
3 |
21 |
Switched to Drifter (Barbarian). |
3 |
23 |
Attacked by enemies that Sadie Walters easily defeat. |
3 |
23 |
Gain Enemy if Sadie Walters don't already have one. |
3 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
25 |
Voluntarily left Barbarian |
4 |
25 |
Became a Navy (Flight). |
4 |
28 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Sadie Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
33 |
Sadie Walters is sent to a new community or parish to preach The Word among the poor. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Sadie Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Good fortune |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
49 |
Attacked by enemies and injured. |
10 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Gain Enemy if Sadie Walters don't already have one. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Drifter (Wanderer). |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Accused of a crime. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |