Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Commanding officer takes an interest in Sigrid Eade's career. |
2 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Continued as Army (Cavalry). |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Given specialist training in vehicles. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Gained a contact. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Given specialist training in vehicles. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Make an unexpected connection outside Sigrid Eade's normal circles. Gain a Contact. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Sigrid Eade's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Sigrid Eade faith enjoys an explosion of popularity largely thanks to Sigrid Eade's efforts. |
13 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Sigrid Eade is sent to a new community or parish to preach The Word among the poor. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Sigrid Eade secretly provide religious rites for a dying leader or noble, although they do not share Sigrid Eade's faith. Gain an Ally in the family and a Rival who disagrees with Sigrid Eade's choice. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Continued as Believer (Mainstream Believer). |
16 |
72 |
Sigrid Eade retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
75 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Continued as Believer (Mainstream Believer). |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
17 |
79 |
Forced to muster out. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |