Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Te Kea's job. |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
26 |
Risk Te Kea's fortune on a possibility lucrative deal and win. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Became a Scout (Courier). |
5 |
33 |
Te Kea's ship is damaged, and Te Kea have to hitch-hike Te Kea's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Returned to Agent (Law Enforcement). |
6 |
36 |
Established a network of contacts. Gain 1 contacts. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Make an unexpected connection outside Te Kea's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Make an unexpected connection outside Te Kea's normal circles. Gain a Contact. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Embroiled in legal trouble. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Risk Te Kea's fortune on a possibility lucrative deal and win. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Became a Citizen (Corporate). |
13 |
65 |
Te Kea's business expands, Te Kea's corporation grows, or the colony thrives. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Citizen (Corporate). |
14 |
67 |
Te Kea learn something Te Kea should not have – a corporate secret, a political scandal – which Te Kea can profit from illegally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Citizen (Corporate). |
15 |
71 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Continued as Believer (Mainstream Believer). |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |