Retired Warrior Terry Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 82 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 9 (1)111369
Exasperated, Huffy
 
Skills
Admin 0
Animals (Training) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 1
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior34
Agent Corporate Agent Agent13
Scout Courier Scout12
Merchant Merchant Marine Crewman02
Noble Diplomat Intern01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Aurore Medina Enemy 0 2 1 0 Libert (F/26)
Flo Dinan Ally 3 0 2 2 Libert (F/40)
Isabelle Vasquez Ally 3 0 0 0 Libert (F/24)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Contact with Government.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
3 26 Continued as Drifter (Barbarian).
3 30 Promoted to Drifter (Barbarian) rank 3.
4 30 Continued as Drifter (Barbarian).
4 34 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5 34 Became a Agent (Corporate Agent).
5 35 Go undercover to investigate an enemy.
5 35 Lightly injured, no permanent damage. Fully recovered.
6 38 Continued as Agent (Corporate Agent).
6 42 Gained a contact.
6 42 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 42 Continued as Agent (Corporate Agent).
7 44 An investigation takes on a dangerous turn.
7 44 Terry Freeman's work ends up coming home with Terry Freeman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 46 Voluntarily left Corporate Agent
8 46 Became a Scout (Courier).
8 48 Terry Freeman survey an alien world.
8 50 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 50 Continued as Scout (Courier).
9 51 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 51 Became a Merchant (Merchant Marine) with the new title Crewman.
10 52 Gained a contact.
11 55 Continued as Merchant (Merchant Marine).
11 59 Befriend a useful ally in one sphere. Gain an Ally.
11 59 Forced to muster out.
12 59 Became a Noble (Diplomat) with the new title Intern.
12 60 A disaster or war strikes.
12 60 Severely injured. Fully recovered. Owe 3,750 for medical bills.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Retired at age 60.
13 60 Retired.
13 61 Accused of a crime.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 77 Moved to a new world.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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