Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Gained a contact. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Failed to qualify for Colonist (Citizen). |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
30 |
Vada Dickman do not know what happened to Vada Dickman. There is a gap in Vada Dickman's memory. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Vada Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Vada Dickman survey an alien world. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Vada Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
50 |
A job goes wrong, forcing Vada Dickman to flee off-planet. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
51 |
Vada Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
10 |
53 |
Psychologically damaged by Vada Dickman's time in the scouts. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Vada Dickman come into conflict with a splinter group Vada Dickman's own religion which maintains Vada Dickman's version is the wrong one. Gain 2 Rivals. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Vada Dickman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |