Retired Crewman Vertie Stone  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 82 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1)11114A
Values fair competition, Remorseful
 
Skills
Admin 0
Art (Presentation) 0
Diplomat 0
Electronics (Comms) 1
Gun Combat 0
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful02
Agent Intelligence 01
Scholar Physician 11
Navy Engineer/Gunner Crewman01
Drifter Wanderer 01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Janice Andrew Rival 0 1 1 3 Tezcat (F/62)
Nena Price Rival 0 1 0 3 Lancian (F/50)
Roger Gonzales Rival 0 1 2 0 Iltharan (M/48)
Stacy Fitzsimons Contact 0 1 2 1 Lancian (M/67)
Stacy Fitzsimons fell on hard times.
Stacy Fitzsimons is actually an organisation such as a political movement or modest sized business.
Stacy Fitzsimons gains in influence.
Zollie Davis Ally 3 0 0 6 Lancian (M/40)
Zollie Davis loses some of their power base.
Hayward Burns Ally 3 0 3 1 Lancian (M/22)
Blair Meyer Ally 4 0 1 1 Vlazhdumecta (M/23)
Blair Meyer is in prison or otherwise trapped somewhere.
Manila Sanders Contact 1 1 1 1 Sylean (F/88)
Manila Sanders gained influence with the character’s assistance.
Bethel Robinson Contact 1 2 3 5 Lancian (F/34)
Bethel Robinson gains in influence.
Dustin Perez Ally 2 1 1 0 Lancian (M/43)
Relationship soured.
Noelle Bowman Contact 1 0 5 1 Lancian (F/29)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Vertie Stone faith is shaken.
2 22 Continued as Believer (Holy Warrior).
2 24 Vertie Stone come into conflict with a splinter group Vertie Stone's own religion which maintains Vertie Stone's version is the wrong one. Gain 2 Rivals.
3 24 Became a Agent (Intelligence).
3 28 Injured. Fully recovered. Owe 1,250 for medical bills.
4 28 Became a Scholar (Physician).
4 31 Work leads to a considerable breakthrough.
4 32 Promoted to Scholar (Physician) rank 1.
5 32 Voluntarily left Physician
5 32 Failed to qualify for Merchant Marine (Merchant).
5 32 Submitted to the draft.
5 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 35 Lost eye or limb. Fully recovered.
6 35 Became a Drifter (Wanderer).
6 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 38 Aging Crisis. Owe 40,000 for medical bills.
7 38 Retired at age 38.
7 38 Retired.
7 41 Moved to a new world.
8 42 Aging Crisis. Owe 40,000 for medical bills.
8 43 Gained a contact.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 64 Gained a contact.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 72 Gained a contact.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 80 Gained a contact.
18 82 Aging Crisis. Owe 40,000 for medical bills.
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