Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vesta Middlemiss is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Vesta Middlemiss as an Enemy. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
An investigation takes on a dangerous turn. |
2 |
20 |
Hard times caused by a lack of interstellar trade costs Vesta Middlemiss's job. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Vesta Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Vesta Middlemiss far from home. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A notable academic consults with Vesta Middlemiss about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Retired. |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |