Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Winnie Stone learn something Winnie Stone should not have – a corporate secret, a political scandal – which Winnie Stone can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Winnie Stone is rewarded for Winnie Stone's diligence or cunning. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Winnie Stone Winnie Stone's job. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Winnie Stone easily defeat. |
5 |
35 |
Gain Enemy if Winnie Stone don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
Winnie Stone's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Stone fail to help. Gain an Enemy. |
7 |
42 |
Winnie Stone's ship is damaged, and Winnie Stone have to hitch-hike Winnie Stone's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
44 |
Voluntarily left Courier |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Returned to Scout (Courier). |
9 |
50 |
Perform an exemplary service for the scouts. |
9 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
50 |
Voluntarily left Courier |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Winnie Stone is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Winnie Stone come into conflict with a splinter group Winnie Stone's own religion which maintains Winnie Stone's version is the wrong one. Gain 1 Rivals. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |