Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Zelda Corney's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Opponents of Zelda Corney's belief system ambush Zelda Corney. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Zelda Corney to flee and vows to hunt Zelda Corney down. Gain an Enemy. |
5 |
29 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
32 |
Zelda Corney reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Zelda Corney sponge off Zelda Corney's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
33 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
33 |
Continued as Noble (Diplomat). |
6 |
34 |
Political manoeuvrings usurp Zelda Corney's position. Gain a Rival. |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
38 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
42 |
Returned to Noble (Diplomat). |
9 |
45 |
Lost eye or limb. Fully recovered. |
10 |
45 |
Returned to Drifter (Wanderer). |
10 |
46 |
Gained a contact. |
10 |
49 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
49 |
Continued as Drifter (Wanderer). |
11 |
51 |
Zelda Corney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
55 |
Zelda Corney retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
55 |
Forced to continue current assignment. |
12 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Zelda Corney aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Retired. |
14 |
59 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |