Retired Project Coordinator Zelma Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 82 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 9 (1)111439
Innocent, Depressed
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics 0
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Leadership 1
Persuade 4
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 12
Navy Flight Crewman01
Drifter Barbarian 01
Scout Surveyor Scout11
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Coordinator45
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Dell Thorebourne Ally 3 0 4 5 Thaggeshi (M/27)
Ellen Dunn Rival 1 0 1 1 Urunishani (F/84)
Marcia Fox Enemy 1 4 0 2 Swanfeh (F/14)
Marcia Fox gained influence with the character’s assistance.
Dona McCnaghty Enemy 0 4 3 1 Swanfeh (F/76)
Dona McCnaghty’s relationships have begun to affect the character.
Manuel Kelly Enemy 0 4 1 1 Swanfeh (M/55)
Manuel Kelly is in prison or otherwise trapped somewhere.
Sarah Fawns Ally 4 0 3 1 Swanfeh (M/38)
Jo Campbell Contact 0 1 1 3 Swanfeh (F/49)
Jo Campbell is found or reported dead.
Harold Lopez Ally 4 0 1 1 Swanfeh (M/26)
Harold Lopez fell on hard times.
Harold Lopez gained influence with the character’s assistance.
Sterling Spain Ally 4 0 1 2 Tapazmal (M/47)
Walton Nealy Rival 1 2 0 4 Irhadre (M/27)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Moved to a new world.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Failed to qualify for Thief (Rogue).
3 24 Submitted to the draft.
3 24 Became a Navy (Flight) with the new title Crewman.
3 27 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 27 Failed to qualify for Worker (Citizen).
4 27 Became a Drifter (Barbarian).
4 30 Zelma Fabble do not know what happened to Zelma Fabble. There is a gap in Zelma Fabble's memory.
5 30 Became a Scout (Surveyor).
5 31 Zelma Fabble's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
5 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 34 Switched to Drifter (Wanderer).
6 38 Zelma Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Zelma Fabble is chosen to represent Zelma Fabble's faith in a vid show or other highly public forum.
7 42 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 42 Continued as Believer (Missionary/Humanitarian).
8 46 Birth or Death involving a family member or close friend.
8 46 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Believer (Missionary/Humanitarian).
9 47 Zelma Fabble secretly provide religious rites for a dying leader or noble, although they do not share Zelma Fabble's faith. Gain an Ally in the family and a Rival who disagrees with Zelma Fabble's choice.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Zelma Fabble refused an offer of inducements to betray Zelma Fabble's faith. Gain 3 enemies.
10 54 Forced to continue current assignment.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Zelma Fabble accepted an offer of inducements to betray Zelma Fabble's faith. Gain 460,000 in cash.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 40,000 for medical bills.
16 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 81 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 82 Aging Crisis. Owe 30,000 for medical bills.
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