Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Arrested |
2 |
20 |
Became a Prisoner (Fixer). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
28 |
A riot engulfs the prison. |
3 |
28 |
Loot the guards/other prisoners. |
3 |
28 |
Promoted to Prisoner (Inmate) rank 1. |
3 |
28 |
Paroled from prison. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Alice Steward survey an alien world. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Voluntarily left Surveyor |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Alice Steward easily defeat. |
6 |
38 |
Gain Enemy if Alice Steward don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find Ancient Technology. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
49 |
Gain Enemy if Alice Steward don't already have one. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Accused of a crime. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |