Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Aline Shea left the community. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Public opinion turns on Aline Shea. |
3 |
23 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
27 |
Spent time mastering mind and body. |
3 |
27 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
27 |
Continued as Psion (Psi-Warrrior). |
4 |
28 |
Use Aline Shea's psionic powers in an unethical fashion. Gain an enemy. |
5 |
31 |
Continued as Psion (Psi-Warrrior). |
5 |
32 |
An anti-psi cult or gang attempts to expose or attack Aline Shea. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Severely injured. Owe 25,000 for medical bills. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Failed to qualify for Scientist (Scholar). |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
46 |
Betrayed by a friend. One of Aline Shea's Contacts or Allies betrays Aline Shea, ending Aline Shea's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
A notable academic consults with Aline Shea about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
Aline Shea accepted an offer of inducements to betray Aline Shea's faith. Gain 440,000 in cash. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |