Retired Scout Almira Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 83 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)111945
Conventional
 
Skills
Animals 0
Astrogation 1
Deception 0
Diplomat 0
Drive 0
Melee (Blade) 2
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Drifter Barbarian 03
Believer Mainstream Believer Initiate11
Scout Courier Scout11
Scout Explorer Scout11
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Honora Herrera Ally 2 0 2 1 Ayansh'i (F/44)
Honora Herrera gains in influence.
A-asa-wab Abtob Ba-wa-ep Contact 3 1 2 0 Bwap (F/68)
A-asa-wab Abtob Ba-wa-ep is found or reported dead.
Ann Porter Contact 2 2 1 1 Sylean (F/47)
Madaline McLean Enemy 0 0 3 1 Sylean (F/32)
Madaline McLean's influence is diminished.
Ka-pa Sakasab Enemy 0 3 0 1 Bwap (M/46)
Ka-pa Sakasab loses some of their power base.
Cleve Holland Contact 2 2 2 3 Sylean (M/58)
Birtie Schmidt Contact 3 2 0 3 Thaggeshi (F/51)
Oma Powall Contact 2 0 0 1 Sylean (F/72)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Suffer from a life-threatening illness.
2 20 Failed to qualify for Army Support (Army).
2 20 Switched to Drifter (Barbarian).
2 24 Survived a risky adventure but gained nothing.
3 24 Continued as Drifter (Barbarian).
3 26 Nearly killed. Owe 25,000 for medical bills.
4 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 28 Almira Gregory is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
4 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 30 Voluntarily left Mainstream Believer
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Submitted to the draft.
5 30 Became a Scout (Courier).
5 33 Almira Gregory's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 34 Attempted to change assignments.
6 34 Switched to Scout (Explorer) with previous rank.
6 36 Almira Gregory's ship is damaged, and Almira Gregory have to hitch-hike Almira Gregory's way back across the stars to the nearest scout base.
6 36 Gain 1 Contacts. Gain 2 Enemies.
7 36 Failed to qualify for Merchant Academy.
7 36 Returned to Drifter (Wanderer).
7 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 40 Failed to qualify for Broker (Merchant).
8 40 Returned to Drifter (Barbarian).
8 42 Severely injured. Fully recovered. Owe 5,000 for medical bills.
9 42 Aging Crisis. Owe 20,000 for medical bills.
9 42 Retired at age 42.
9 42 Retired.
9 45 Moved to a new world.
10 46 Aging Crisis. Owe 50,000 for medical bills.
10 50 Moved to a new world.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 53 A romantic relationship ends badly. Gain a Rival or Enemy.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 62 Gained a contact.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 69 Gained a contact.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 77 Gained a contact.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 80 Good fortune.
19 82 Aging Crisis. Owe 30,000 for medical bills.
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