Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Amzi learn something Amzi should not have – a corporate secret, a political scandal – which Amzi can profit from illegally. |
2 |
26 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Amzi's ship is damaged, and Amzi have to hitch-hike Amzi's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Entertainer (Journalist). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |
7 |
41 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
41 |
Continued as Entertainer (Journalist). |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Amzi far from home. |
9 |
45 |
Failed to qualify for Merchant Academy. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Amzi's Contacts or Allies betrays Amzi, ending Amzi's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Smuggle illegal items onto a planet. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Good fortune |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Voluntarily left Merchant Marine |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Someone more charismatic but less devout than Amzi has become Amzi's superior. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
A notable academic consults with Amzi about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Amzi is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
72 |
Amzi retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
72 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Amzi faith is shaken. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Continued as Believer (Mainstream Believer). |
17 |
78 |
Amzi accepted an offer of inducements to betray Amzi's faith. Gain 90,000 in cash. |
17 |
80 |
Forced to muster out. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |