Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find an Alien Artifact. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Annabelle McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Severely injured. Owe 5,000 for medical bills. |
7 |
36 |
Became a Entertainer (Journalist). |
7 |
39 |
Public opinion turns on Annabelle McKee. |
8 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
42 |
Good fortune |
8 |
43 |
Graduated. |
9 |
43 |
Returned to Merchant (Merchant Marine). |
9 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Given advanced training in a specialist field |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Given advanced training in a specialist field |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Annabelle McKee's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Embroiled in legal trouble. |
14 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Befriend a useful ally in one sphere. Gain an Ally. |
15 |
71 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Continued as Merchant (Merchant Marine). |
16 |
72 |
Annabelle McKee's business or ship thrives. |
16 |
75 |
Promoted to Merchant (Merchant Marine) rank 7. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Continued as Merchant (Merchant Marine). |
17 |
76 |
Make an unexpected connection outside Annabelle McKee's normal circles. Gain a Contact. |
17 |
79 |
Promoted to Merchant (Merchant Marine) rank 8. |
17 |
79 |
Forced to muster out. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Retired. |
18 |
82 |
Encounter a Psionic institute. |
18 |
82 |
Tested for psionic powers |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |