Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
A job goes wrong, forcing Arlene Morgan to flee off-planet. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Army (Army Support) with the new title Private. |
4 |
27 |
Arlene Morgan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Became a Scout (Courier). |
5 |
28 |
When dealing with an alien race, Arlene Morgan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
31 |
Forced to continue current assignment. |
5 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
31 |
Continued as Scout (Courier). |
6 |
32 |
Arlene Morgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arlene Morgan fail to help. Gain an Enemy. |
6 |
32 |
Arlene Morgan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Continued as Scout (Courier). |
7 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Arlene Morgan's business or ship thrives. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Make an unexpected connection outside Arlene Morgan's normal circles. Gain a Contact. |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
64 |
Moved to a new world. |
14 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Voluntarily left Mainstream Believer |
15 |
67 |
Retired. |
15 |
69 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |