Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Arlene Teague's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Arlene Teague's ship is damaged, and Arlene Teague have to hitch-hike Arlene Teague's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
38 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
44 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Switched to Scout (Surveyor) with previous rank. |
8 |
47 |
Arlene Teague's ship is damaged, and Arlene Teague have to hitch-hike Arlene Teague's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Someone more charismatic but less devout than Arlene Teague has become Arlene Teague's superior. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Arlene Teague is chosen to represent Arlene Teague's faith in a vid show or other highly public forum. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Arlene Teague secretly provide religious rites for a dying leader or noble, although they do not share Arlene Teague's faith. Gain an Ally in the family and a Rival who disagrees with Arlene Teague's choice. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Arlene Teague retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |