Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Arrie Dabs come into conflict with a splinter group Arrie Dabs's own religion which maintains Arrie Dabs's version is the wrong one. Gain 3 Rivals. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A good deal ensures Arrie Dabs is living the high life for a few years. |
3 |
25 |
Forced to continue current assignment. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
26 |
Make an unexpected connection outside Arrie Dabs's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A sudden war destroys Arrie Dabs's trade routes and contacts, forcing Arrie Dabs to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
35 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Arrie Dabs's Contacts or Allies betrays Arrie Dabs, ending Arrie Dabs's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
41 |
Arrie Dabs have been following false teachings! |
9 |
41 |
Switched to Drifter (Barbarian). |
9 |
43 |
Survived a risky adventure but gained nothing. |
9 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
45 |
Continued as Drifter (Barbarian). |
10 |
49 |
Survived a risky adventure but gained nothing. |
10 |
49 |
Forced to continue current assignment. |
10 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Barbarian). |
11 |
51 |
Arrie Dabs do not know what happened to Arrie Dabs. There is a gap in Arrie Dabs's memory. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
54 |
Arrie Dabs accepted an offer of inducements to betray Arrie Dabs's faith. Gain 500,000 in cash. |
12 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired. |
13 |
56 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |