Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Gained a contact. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A police detective or rival criminal forces Avis Walker to flee and vows to hunt Avis Walker down. Gain an Enemy. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Given specialist training in vehicles. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Avis Walker's work ends up coming home with Avis Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
46 |
Failed to qualify for Enforcer (Rogue). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Attacked by enemies that Avis Walker easily defeat. |
10 |
52 |
Gain Enemy if Avis Walker don't already have one. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
56 |
Severely injured. Owe 7,500 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Avis Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |