Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if Bessie George don't already have one. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
38 |
Spend several years jumping from world to world in Bessie George's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Spend several years jumping from world to world in Bessie George's scout ship. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Bessie George's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bessie George fail to help. Gain an Enemy. |
7 |
43 |
Bessie George inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Bessie George is chosen to represent Bessie George's faith in a vid show or other highly public forum. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Moved to a new world. |
10 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Continued as Believer (Mainstream Believer). |
11 |
62 |
Opponents of Bessie George's belief system ambush Bessie George. |
11 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |