Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Ground Assault (Marine). |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
36 |
Trapped behind enemy lines. |
5 |
36 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
37 |
Assigned to an assault on an enemy fortress. |
6 |
37 |
Injured |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
44 |
A mission goes wrong; Blanche Williams and several others are captured and mistreated by the enemy. Gain Blanche Williams's jailer as an Enemy. |
8 |
44 |
Became a Agent (Intelligence). |
8 |
48 |
Blanche Williams's work ends up coming home with Blanche Williams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
50 |
Blanche Williams do not know what happened to Blanche Williams. There is a gap in Blanche Williams's memory. |
10 |
50 |
Failed to qualify for Performer (Entertainer). |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
51 |
Blanche Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Blanche Williams is sent to a new community or parish to preach The Word among the poor. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Blanche Williams accepted an offer of inducements to betray Blanche Williams's faith. Gain 450,000 in cash. |
12 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
61 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |